![]() It seems unlikely that any publisher will ever give a 2D game a second glance again, which is bad for the gamers, but good for the publishers because a lot of gamers at the moment would laugh at it too. Will Team17 be continuing to develop the 2D series? There is no Full Wormage mode in Worms 3D. The Mac version and PC version could in theory have been designed to play together, but this would have delayed the Mac version and the first PC patch would have stopped it working, so the Mac version was never designed to communicate with the PC version. Long answer: X-Box Live is a closed system and nothing except an X-Box can play against an X-Box. Will the PC version be able to play online against the Mac version or the X-Box version? Blowtorch)įor information about the weapons included in the game, I have a page on my website showing all the weapons in Worms 3D and a list of all the weapons not included in it: Ĭan I suggest before this thread gets too large that instead of filling the thread with several posts with one question each, you just edit a previous post if you're only adding one or two, and that the thread isn't filled with lots of strange fringe questions like "Will there be a Worms Tetris?" that you're sure someone asked once but you're not sure? Good. And others have been taken out due to problems with the camera (eg. Other weapons have been taken out because they were too destructive with the new dimension (eg. ![]() Some weapons, for example the minigun, have been taken out because they were similar to another weapon (The Minigun is similar to the Uzi). Why have some weapons been taken out of Worms 3D? I fully expect any new information will be posted around here somewhere and then a few months after that someone will update this thread.Īlso DO NOT post any step by step guides for any missions, people who don't want to see them shouldn't have to. Team17 are looking into finding another publisher. No release date has (as yet) been announced for W3D Special Edition, regardless of anything retailers may have to say to the contrary. Retailers keep changing the dates on their sites when they get too near to seem credible. Why has the Xbox Live Version been delayed AGAIN? For up to date release date information look at - not at retailers' sites which just guess until they hear a date. This will take some time to do so the deadline is later than the other versions. ![]() It has been delayed because Team17 are implementing Xbox Live. It is there so you can practice your weapon skills I can't complete the "Driving Range" Tutorial On the computer version this is 'Backspace', on the Xbox version it is 'Y', on the PS2 it is /\.not sure what it is for GC. You need to press the 'Jump' button to get rid of the girder. ![]() When I get the girder on "Plaice Holder" I can't move! This thread is for frequently asked questions, not comments. If you wish to contribute any questions you feel are asked very frequently, please do so. Worms 3D is set in a more exciting and immersive game world than ever before, with the emphasis on great multi-player action and challenging single-player fun.Since I've seen some of the same questions popping up I thought this would be a good idea. With a multitude of tactics available, coupled with the ever-changing, randomly generated landscapes, no battle will ever be the same. Adapt your strategy according to the weapons available, landscape and each new opponent you play. Defensive tactics can also be employed as you choose to dig in with buildings, trenches, sandbags or fortifications, while buildings on the landscapes can also provide shelter against attacks. All the favourite weapons such as bazooka, grenade, dynamite, air strike and sheep are present including some new additions. The gameplay remains unchanged, featuring turn-based fighting and relying on the player to judge the trajectory and strength of their shots in order to inflict maximum damage on opponents. Worms comes to GameCube in full 3-D, continuing to capture the true essence of the game as teams of worms battle across bizarre, randomly generated landscapes, or across finely crafted, custom-designed levels utilising an arsenal of devastating weapons. ![]()
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